﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PrototypeZGame
{
    public enum Result
    {
        Success,
        NoPath,

        NoAP,
        NoEP,

        Yes,
        NoBlock,

        BlockingDoor,
        BlockingHuman,
        BlockingZombie,
        BlockingField,
        BlockingContainer,
        BlockingItem,
        BlockingUnit,

        InventoryFull,
        OutOfRange,
        CantFindItem,
    }
}
